Red Raven Games RVM015 Near and Far Board Game
D**E
GREAT GAME with adventure and dice throwing and easy to learn
Very good game to play as a couple. The board is a book with different maps - so many variations on how to play this game. You can play in full campaign mode, character mode. You build up a team that will take you on quests and you do this by visiting the town to gain resources and team members. This can include things that can help you with combat (swords) skill ( hands) food, coins and gems that can be used to trade etc. Once you feel you are able then you decide if you want to begin your adventure. Love this part of the game actually as each quest is so different. when you hit a quest on the main map, you get read to you a scenario and you have a choice to make depending on skill or fighting ability - you then roll to see if you have achieved the quest. This is so exciting as you really do not know how the game is going to proceed - sometimes you will get sent on a side quest due to your choice. It is not difficult to learn and each game is quite quick once you get into the groove of playing. I absolutely love it - I have made some house rules as we were not keen on the mining rules as it can give one person an advantage - other than that a great game.
P**L
Great game for a couple
Great game for a couple, takes a little while to get into as there are lots of rules, but if you're able to spend a few hours to get to grips with it you should find it really enjoyable.
R**Z
Great quality and fun game
Very good quality of componentes and really good fun game mechanics. Good game for the whole family
H**S
A must buy!
A great game. Art is top notch, component quality is high and the expansion is also brilliant. Oh and don't forget to rate of on BGG. đ
P**.
A board game with fantastic art work !
A fantastic euro style game with fantastic art work!!!Fast delivery also!
A**Y
But it!!
Love love LOVE this game. Weâre big board gamers and this game is excellent. Has small elements from Above and Below but soooo much better!
E**E
Amazon game!
As with most of Red Ravenâs games it takes a bit of time to get used to the rules, but once understood this game is so much fun and keeps us busy for hours!
I**G
A Thoroughly Enjoyable Adventure
It might be weird, but one of the first things I do when I get hold of a new board game is to inspect the board itself. I love to see where Iâll be playing, what Iâll be staring at for the new couple of hours. They set the scene for the game before youâve even opened the rulebook or cracked open the components packs. Some of them are crisp and clean for good reason, such as TIME Stories, others are dark and moody like Pandemic: Reign of Cthulhu.Others, like Near and Far, are books.Yes indeed. Near and Far isnât really a board game as such. Itâs a cross between an interactive story (think of the awesome Choose Your Own Adventure books from the 80s and 90s) and a voyage of discovery and wonder. The book â called an atlas â provides several maps for your intrepid adventurer to explore in various game modes. The campaign is where the hardcore adventurers will be spending their time, letting you follow the story throughout the entire series of maps and giving you the chance to level up your character, carry out various additional missions and see the story change as a result of decisions youâve been making along the way. A full campaign will take you many, many hours but possibilities are numerous, with decisions taken along the way affecting what happens later and opening up whole new possibilities in terms of how the story pans out.Thereâs also a Character Mode, offering a similar experience to the full campaign but using fewer maps, while still allowing you to build up your characterâs personality and maintaining your various advancements that you pick up along the way. Itâs a great way to build up a character without committing to a full campaign, but is still relatively deep when you compare it to the Arcade mode.It seems weird referring to an Arcade mode in a board game, but here it just means you can spend a couple of hours trying out different maps with simpler rules, very little in terms of character progression and a bigger focus on just enjoying a faster game. Thereâs even a set of cards specifically for the arcade mode instead of using the larger story book, such is the difference in style between the arcade mode and other ways to play. Given the choice Iâd always lean towards the character mode over arcade, but some will definitely like the pick-up-and-play nature of arcade. Just donât stick solely to it, otherwise youâll be totally missing the point of Near and Far.And that issue is really worth highlighting. Near and Far needs commitment to really get the most out of it, to get the most out of the story telling potential, and to fully immerse yourself in the characters that youâll develop over the course of many gaming sessions. And some might struggle with that, especially as the opening of the game â trying to gather resources around town before setting off â is quite slow going and doesnât give anything like the best first impression. Itâs also, for all intents and purposes, a solo game. Yes there are moments when a duel breaks out between two players but thereâs such a small impact from losing a dual that itâs not really a concern, and we ended up actively avoiding it to keep the gameâs pace up. Weirdly the various quests that open up throughout the game have a similar affect, in so much as they canât really end badly, but they felt far more fulfilling than the player vs player encounters. These things donât mean that Near and Far is a bad game, because it absolutely isnât, but you wonât be getting a fat lot of interaction between your characters and those of other people.Itâs looking at the game as an overall package that shows its full qualities though. The slower, but spot on, overall pace of the storylines playing out, the way your characters can develop personalities as you make various decisions along the way, and how the various locations open up whole new areas of dialogue and adventure. You can play this at a really nice leisurely pace, chatting about whatâs going on, discussing the stupid decision you just made that totally changed your characters overall image. Even afterwards we found ourselves chatting about things that had gone on, laced with dozens of âwhat ifâŚâ questions that made us want to dive back into the atlas and take on a whole new adventure. Thereâs no reason at all to think that things will be the same next time round, and that desire to see what else the game has to offer is very strong indeed.So would I recommend Near and Far? Yes. Quickly, and eagerly, but only if you know the limitations before you go into it. Donât base your experience on the opening 10 minutes. Donât expect to be interacting with other players in a way thatâll have much effect on proceedings. But by all means go into it expecting some awesome stories to unfold in front of you, and have some lasting memories implanted into you. You wonât be disappointed.
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