Extra Lives: Why Video Games Matter
O**N
Games Matter
I Love Videogames.Because of this I read a lot of news on a website called IGN.Because of this I became aware of, and read articles authored by, Michael Thomsen. He wrote articles about games that made me think beyond my blind love of them, they made me expect more from them, they frustrated me because they pointed out the obvious flaws that had only previously existed only in my subconscious during gameplay.Michael Thomsen did an interview with author Tom Bissell who wrote a book called Extra Lives: Why Video Games Matter. This book simultaneously recited my hopes for gaming as a medium, as well as lamenting how pathetic most videogame's attempts at narrative were and continue to be. It shared my most personal emotional experiences with games and gave me insight into some of the industry's visionaries.Tom Bissell wrote about people like Jonathan Blow (Braid), and Clint Hocking (Splinter Cell/Chaos Theory, Far Cry 2), Leigh Alexander, Michael Abbot, who wrote or talked about games in such interesting ways, taking game critique to analytical levels that I'd previously only experienced in media theory.I have since played the masterpiece that is Braid. I don't want to talk about it. I just want people to go and experience it for themselves, give it their time, and their thought.I have played Far Cry 2, found the experience unpleasant, I persevered, grew accustomed to the awful things it asks the player to do, and then finally realised: thats the point! Its an FPS, its about shooting people in a war torn african country as a mercenary with malaria, you should feel like a bastard until you become an unfeeling monster. What else should you expect from a game were the play revolves around the single most violent and disturbing act a human can commit against other humans. Murder. Far Cry 2 is an important game because it goes so far beyond "its just a game", and "games should be fun", that it makes a point about the human condition through its gameplay. How many games do you know that do that?This book introduced me to these industry visionaries and games whilst putting them into the context of the author's life and his experiences with them. Its an extraordinary, and important book.
M**A
A good read about video games
Tom Bissell writes both eloquently and interestingly. Through his eyes we can see a lot of gamedev backstage, as well as some of his private and intimate moments. It's a good, but casual read. Academics and game developers might find it somewhat lacking.
R**Y
Bringing video games to life
If you like Douglas Coupland or Hunter S Thompson and you are interested in games - even a little - you will enjoy this book. Tom Bissell is a passionate gamer and a gifted writer. In beautifully flowing and highly entertaining prose he explains why he loves playing and in doing so shows why video games are an important mediumThe book is really a collection of stand alone essays each of which describes a particular game - some profile or at least interview leading games designers. It feels as if each one might have originally been written as a magazine piece. But it is the theme of video games which pulls it all together. And the book is far more than a tribute to games it is an invaluable guide to why they are playing such a significant role in the evolution of other types of media and indeed of societyAs an example of his style when describing the game Left 4 Dead : " [the game] is so emotionally gruelling, it will feel like you spent an hour playing something like full-contact psychic football" His depiction of encountering his first zombie is Resident Evil is a gripping as playing the game itself. As is his description of the African savannah which features in Far Cry 2The games industry is ambitious for itself. Bissell quotes one of its leading designers Peter Molyneux "The games industry.... has this dream that one day it's going to be real. We're going to have real life. We're going to have real characters. We're going to have real drama. We're going to change the world and entertain in a way that nothing else has ever before"For die-hard game enthusiasts Extra Lives should be an enjoyable new perspective on games they love. Although some may feel cheated that their own favourites were not on Bissell's list. For those of us with less immersion it is an enjoyable insight into an important phenomenon.
A**L
ok
fine...interesting...
C**E
An extremely entertaining read for anybody who is a fan ...
An extremely entertaining read for anybody who is a fan of video games. I spent a lot of time grinning and nodding as I flicked through the pages.
@**Y
Seconds
Book itself was a good read.But the pages were strangly cut as if the book itself was one for the rubbish bin.Oh well it was still readable.
M**J
Loved this book!
I loved reading this book. The interviews give a lot of insite about the backstage of game development and made me go back and play most of the games.
H**I
An eh memoir from a guy who thinks he's really interesting.
Not a fan. I read this for a class and had to force myself to get all the way through it. Bissell doesn't actually discuss 'why video games matter' or go in-depth about design or development of games like I was hoping, he talks more about some games he's liked throughout his life and why. His writing isn't great- he seems like the kind of guy who really likes the sound of his own voice.Some real eh moments included too, kind of superfluously? One vaguely off-topic chapter is just about how Bissell spent a year addicted to cocaine and playing a lot of GTA. In one chapter he talks about walking in to Ubisoft and seeing so many women he thought they hired an escort service. Gross.
B**.
Entrevistas em Profundidade
Apesar do livro ter um ar um tanto arrogante do autor (leio diversos livros de jornalistas de games, este perde um pouco o tom), nos traz análises bacanas dos jogos, seus criadores, processo de criação e como certas mecânicas famosas são o que são hoje em dia. Podia ter pego mais leve na escrita erudita, entendemos que ele é inteligente, mas soou soberbo, bem como os julgamentos de valor exacerbados.
A**R
Excelente libro
Muy buen libroMe presento perspectivas del mundo de los videojuegos que nunca habia considerado antes.
K**N
Well written essays
Very nice hardcover edition. Well written essays on storytelling in videogames. Arrived just in time for Christmas.
A**R
Uniquement pour adolescents fanatiques de jeux vidéos.
Titre totalement trompeur, il s'agit juste d'une série de critiques de certains jeux vidéos, comme il s'en publie dans les magazines de gamers.
D**I
Not the right pick
I am not really enjoying this book. It is too much “operational” rather than explaining how come videogames are so popular and increasing in society. Wrong pick
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