








👓 Elevate your reality—see sharper, play harder, work smarter.
The VITURE Pro XR Glasses deliver a groundbreaking XR experience with a massive 135" 120Hz OLED display boasting over 1000 nits brightness, tailored myopia adjustments, and advanced electrochromic film for ultimate visual clarity. Compatible with iPhone 15-17, Android, Mac, PC, and gaming consoles, these glasses combine premium Harman audio, durable aircraft-grade construction, and versatile multi-device support to redefine immersive productivity and entertainment on the go.






























| ASIN | B0DDNW8F5W |
| Additional Features | 3DoF, Adjustable Electrochromic Film, Multible Screens, Spatial Video/ Spatial Photo, VR Videos |
| Age Range Description | Adult |
| Best Sellers Rank | #20 in Video Display Glasses #8,664 in Home Theater Accessories |
| Brand | VITURE |
| Built-In Media | Anti-Clip Hair Cover, Charging Cable, Glasses Case, VITURE Pro XR Glasses, Nose Pads (4 sizes: 1, 2, 3, and 4) |
| Color | Black |
| Compatible Devices | Smartphone |
| Compatible Phone Models | iPhone 17/16/15, Android |
| Connectivity Technology | USB |
| Customer Reviews | 4.0 out of 5 stars 2,671 Reviews |
| Display Type | Micro-OLED |
| GPS | No GPS |
| GPS Geotagging Functionality | No GPS |
| Human Interface Input | Buttons |
| Item Dimensions | 6.3 x 1.85 x 2.13 inches |
| Item Weight | 78 g |
| Manufacturer | VITURE Inc. |
| Maximum Display Brightness | 4000 nit |
| Model Number | V1241 |
| Screen Size | 135 inches |
| Shape | Eyeglasses |
| Special Feature | 3DoF, Adjustable Electrochromic Film, Multible Screens, Spatial Video/ Spatial Photo, VR Videos |
| Supported Application | SpaceWalker |
| Supported Satellite Navigation System | GPS |
| UPC | 850065033099 |
| Unit Count | 1 Count |
| Warranty Description | 2 Years Warranty |
| Water Resistance Level | Not Water Resistant |
| Wearable Computer Type | Smart Glasses |
J**M
The best in the market for XR Glasses
As a avid user of the Viture Ones when they were released, I felt that Viture as a company focused on quality and features that other competitors out there weren't prioritizing. I tried the XReals, Rokids, and TCLs all to which fell short in my opinion. From the get go, the one thing that stood out with Vitures glasses was the build quality of the frames and the fact that the glasses could actually get bright enough to see the screen. The one issue I did have with the Viture Ones though were that I could not get the blurry edges to go away no matter what adjustments I made to the glasses and after switching out all of the nosepieces. In come for the Pros. The blurry edges are gone. The build quality of the glasses feels even more premium. There's no longer a need for a lens shade accessory because the glasses have an electrochromatic film that actually blocks out enough of the light. The glasses themselves get even brighter than they did before which makes it more of a differentiator from competitors. The sound quality doesn't replace the need for earbuds but they're good enough that when you don't feel like having earbuds stuck in your ears or your earbuds run out of battery, you have a decent sound system in the glasses to lean back on. But most importantly, i like how they just work. With some of the other offerings out there, I literally had to download software, wait for the glasses to update, fire up the software, etc. just to get the glasses working. For the Vitures, I can literally just plug it in and it's ready to go. In terms of aesthetics, I really like the subtle touches that they've made to the glasses. There weren't any drastic design changes that were made but just enough to show some distinction from the previous generation. I also heavily use the glasses with my Steam Deck OLED LE and the glasses color scheme along with some of the accessories matches perfectly with my Steam Deck OLED LE. It's almost like they were made to be purchased together! Lastly, I would have to say that the customer service at Viture is top notch. I'll specifically call out Emily Wang who literally went above and beyond to address some of the questions I had from the get go in making the purchase and ensuring that I had extremely positive buyer experience as a returning Viture customer. It feels good to know that if I ever run into an issue, there's a solid customer service system in place that I can fall back on. Overall, extremely happy with my purchase. Thanks Viture!
J**.
Significant Improvement Over Original Viture Glasses
I like the fact that everything I wanted improved on the original Viture One Glasses has been improved. The screen is bigger (I wouldn't want it any larger) , the screen is brighter (Also adjustable), the screen is sharper (especially around the edges), the sound is 5db louder (with recent update & can raise or lower), & the lenses tint darker (blocking out almost all light). Others complained about the fit, but while I think the fit isn't perfect, I like the fit & find it comfortable for around 3 hours straight then I take a break. Just like sunglasses fit, everyone's head, face, & eyes are different. So, I think they did a really good job to accommodate everyone for a happy median. The quality of these glasses, just like the original Viture Ones, is excellent craftsmanship. I think they can improve the fit by making an increased variety of nose pieces either with new purchase of glasses or buying just an increased variety nose piece set. Nose piece cushions could be a little more comfortable maybe by exploring other materials like memory foam, different foam/rubber ratio combination, or maybe some slip resistant neoprene like covering over the nose contact area. Also, the screen should be able to be moved vertically up or down more tailor screen placement if in between nose pieces (I don't have this problem but I've read someone else has. I think that the next model glasses should be 4k @ 120hz to push it to the next level. The tinting feature should also be further improved to block out 100% of light. I dont know if they can do it or not, but it would be cool to have a cable that's magnetic connector from glasses to a full hdmi (to eliminate the adapter). It would also be nice to have volume & brightness control on separate glasses frame arms instead of 1 up & down control buttons with shared function on same glasses frame arm. I also think these are the best xr glasses on the market & hopefully Viture stays on top (& I think they will). Last but not least (by far) Vitures customer service is #1 out of any company I've dealt with thanks to Emily (give promotion). She is very friendly, knowledgeable, helpful, & irreplaceable (especially nowdays)! Thank you & I really appreciate these new Viture Pro Glasses as I don't have to lug out a big tv into my truck as I'm an over the road truck driver.
N**F
Mixed feelings
Update: company reached out to me and did their best to rectify the situation. Their customer support was very understanding and accomodating and I had to come back and notate this for other future buyers. I only raised it from 3 stars to 4 just because my issues with this model are still present for it, but the phenomenal customer service should give anyone comfort in knowing they are buying a product from a company who has their back. Even though its a proprietary cable, their customer support's actions give me more confidence in the product's longevity. In the event there's an issue, I have better confidence they will support me and my situation. There's very few of those companies that exist and its reassuring to see. Thank you Viture! Original: Getting these pretty late in the game. Viture has already released 3 new products to their line post this item's launch. I like the comfort (user specific). I like the eye-adjuster things. I like how light they feel and how clear they look. This definitely feels like a luxury product. I really like the image, although i feel even on its lowest setting in some environments it can be still too bright. Audio quality is very very good, i was genuinely surprised. My concern and biggest complaint is the fact they use a proprietary cable. I like it being magnetic, i really do. But i can't find a replacement cable anywhere EXCEPT from viture themselves. While on newer products they abandon this, giving consumers for option, I'm already locked into this since 1) it's past the return window and 2) it's not really cheap. So buyers of this, beware. If the cable breaks, you're SOL unless you buy an overpriced one from viture. Id be fine with a $20-30 adapter thats proprietary magnet connector on one end and a female USB c on the other so you can use other cables. They have something similar, but it's so you can connect THIS charger to the new models that use USB-C. So really, a tiny connector adapter to convert an existing usb-c display capable wire you probably already have into a wire for this isn't existant and probably won't exist. Very unfortunate. It's a great device honestly. It does what is advertised. Image doesn't look like 120inches but that's hard to assimilate. I think sub $300 is okay. It would be nice if the adapter to repurpose another wire existed for $20-30 like i mentioned earlier. Instead, you have to buy an entire new charger from them directly for $40+. It's like owning an apple 30pin connector all over again....
K**N
Virture XR Pro Glasses Review: Great for Movies, Not for Productivity - UPDATE 2026 5 stars
I purchased these glasses to assess the productivity of XR glasses in a Linux environment. I tested them with Breezy Desktop, and the author has done an excellent job of making the experience more user-friendly. However, I recommend against buying these glasses if you're looking to replace physical screens with virtual ones. The 50-degree field of view (FOV) at 1080p is inadequate, and I experienced constant screen drift, which necessitated frequent manual adjustments to maintain the correct position. If you're considering using these glasses to connect to your phone for watching movies or playing games while on a plane, they may be suitable for that purpose. However, if you aim to accomplish serious work on a Linux computer, I strongly recommend avoiding this device. I forced myself to write this review while using the glasses, and I'll need to take some Tylenol for the headache I developed during the experience. The technology simply isn't advanced enough yet. I'm placing these glasses next to my Meta Quest 3 in my VR junk drawer. I'll give XR another try in a few years when the technology has advanced further. Update 2026. I recently pulled these glasses out of a drunk chore and hooked them up to a Mac Mini running a Hermes agent. Now that I don't have to type much and can dictate and just talk to an agent, these aren't that bad. It's a pretty cool little setup. Before, when I was programming and had to type and stare at a console all the time, these didn't really work for me. Now that an AI agent controls everything, these are pretty cool glasses. I'm updating this to five stars. They didn't work very well back then in the Linux world and didn't meet my needs at the time, but I'm no longer staring at two to four screens trying to program things manually by hand. So, yeah, these are pretty cool. I'm updating the stars to five.
B**C
Cool, just not for me.
I don't game. I primarily wanted this for my phone to not have to hold it up in front of my face to get the equivalent size screen that these provide. Unfortunately upon plugging them into my Google pixel 7, it turns out my phone doesn't do DisplayPort out usbc, so that won't work. Next I tried to plug it into my Mac desktop. My Mac mini is buried behind the monitor and not very accessible, pretty much permanently set up. I do have a hub and try that, but I'm assuming that was why they didn't work with that either. So lastly I used it on my MacBook laptop. That worked fine, but essentially being a secondary display, I found it inconvenience, next to impossible to have to keep looking down at the keyboard. The Sacewalker app does provide up to three screens (your primary in the center, with two virtual screens on either side.) however, the screens are fixed in space like VR headsets, in other words you move your head and the screens stay. I felt very disoriented trying to just do computer work that way, and would have much preferred just the screens staying fixed in the glasses and move with your head. The second, single display that shows when you don't run the Spacewalker app behaves this way, however no option for multiple screens then. Overall, until I get a phone that supports DisplayPort over usbc, these are a no-go for me. As far as how they look, the image is bright and good. I have a -4.75 prescription and was able to dial these in pretty close using just the myopic adjustments. I only check the sound for about a minute, but the speaker slits are directed towards your ears well enough to work and sound pretty good. The right arm does get warm, but for me, it was at a part of the arm that was not touching my face. The buttons are very small and I found myself trying to press the hinge when first getting used to them. Feel like they would just be more intuitive to be on the top of the arm, but I guess that's an aesthetic choice. I don't see how anything XR is really supposed to work well. The glasses are not very see-through when the polarization is off. Unless the content is specifically alpha channel clear where you're looking through, it's pretty much just screens and you can't avoid focusing on them. The fit wasn't bad, however they do give you three different nose pieces to use. I would venture to bet everyone needs at least the tallest one, as there is a center bar that blocks the top of the screen unless you put them higher on your face. A good alternate would be if they just tilted the glasses forward slightly, but they are practically a right angle with the arms. If you could stick some shims between your ears and the arms to tilt the glasses forward, you wouldn't need such high awkward nose pieces.. Just my two cents.
H**Y
A clamp on my head and a clamp on my wallet... pass. Don't believe the marketing. Not even close.
This product was a disaster. You spend a lot of money expecting what’s advertised, and the effect ends up lame and boring. The glasses were uncomfortable, like a clamp on my head, just to put two screens in front of my eyes. It did create a “tiny movie screen” effect, but it fell short of what's advertised. I returned them the same day after asking myself if the price was worth it. It was absolutely not. I knew that right away. Text was blury and hard to read. I couldn't see the lower half of my screen without squinting. The overall effect was ruined because I just couldn't see me wearing these for very long. I tried to enjoy them but it didn't seem to me that it was worth it at all. I will say that the internal screens looked nice. The problem is the generic approach this company took. It’s better than some cheaper options, sure, but VITURE tries to compete with XReal and they aren't even close. I returned these and bought a more expensive product from a competitor. The difference was night and day. My use case was simple: plug into an RTX 4090 and get a movie-size screen instead of using a TV. This wasn’t for me. I’d look at other options and consider spending more money for a better product. You'll be glad you did. UPDATE: VITURE reached out about this review and we talked. My opinions haven’t really changed about the product or its overall effect. I was surprised VITURE cared enough to follow up, and I applaud them for reading feedback and responding. It was good to see they care about product feedback and customer experience. I’m grateful they tried to help, but my conclusions about the product stands. I can’t recommend this product for my use case (using it with an RTX 4090 as a second, private, immersive screen).Maybe it's better at working on a phone or a Nintendo Switch or something else. It just doesn’t stack up to XReal or the marketing VITURE puts out there about it. In my opinion, if I have to download apps or use a secondary expensive device to the glasses to get it to comeclose to what XReal offers out of the box, then this mainly serves as a cheaper alternative to XReal’s AR glasses but it's barely barely comparable. The glasses were uncomfortable. It felt like a clamp on my head. The glasses connection cable uses a strange proprietary connection that detaches easily because it's held in with magnetic force. The corners of the screen are blurry, and the “movie screen” as a second-monitor effect isn’t really as great as advertised. The screens inside the glasses are nice when you look at them in the center but looking outside of the center... things get blurly and degarde. It's not a floating monitor that exists virtually like they advertise it to be. It's literally two monitors that follow your head which I found to be disorienting. Don't get me wrong, VITURE customer service was friendly, but this was not the right AR glasses for me. *UPDATE 2* I gave it away to my elderly father as a birthday gift. He liked the gift but even he couldn't find a real use for them. Another expensive novelty gift to sit next to his computer he'll never use. This isn't even being sold anymore and honestly I'm not surprised.
D**O
Solid choice for FPV drone use
Rather difficult to setup for everyday, regular use. But these do in fact shine at the one thing I purchased them for: turning my Mavic 3 Pro drone into an FPV ship, which is possible through the DJI RC Pro. For those wondering, you can simply plug the VITURE's into the USB-C port of the RC Pro, and you instantly have gorgeous video on the glasses. From what I can see, the DJI RC Pro 'HDMI settings' do in fact correspond to the USB-C video data as well, so I am getting a good solid 1080p60 output to the glasses. It's brilliant! No obnoxious and clunky converters, and spaghetti piles of cables, just a simple, clean, and fun plug and play. It was almost too east - I was sort of surprised. The screen is unreal. Very, very good for this, though I'm spoiled after years of Pico, Quest, and GearVR... VR has a very high FOV.. This is not VR. BUT if you're looking to simulate having a massive display while flying your drone.. These are the glasses for you!! Nose piece options sort of complicate things.. They could be better. I go with the plain V one. And that's the only one that allows me to view the bottom of the screen. But it does work. Very cool, I can't complain. The SpaceWalker app is very nice on the Android platform, and Windows. It allows you to simulate external displays on Windows, which is quite a cool niche. It does work well. I have used it and it is very practical for everyday use, and although this was not my original intent, I have found myself enjoying that quite a bit. Again, simple USB-C combined with the simple software is very easy. Motion stability seems good. Again, perhaps not quite on par with Quest and Pico, but for the tradeoff of AR vs VR, weight, etc, I am impressed. Only real 'complaint' is that I wish these were bigger, and I wish they were more adjustable. Specifically, the X-axis - it seems the screen is too low on my face simply because my face is too WIDE for the adjustments. But, one thing I did notice is that after a week or so of use the glasses tended to loosen up a bit and fit better. Overall, I recommend these, but they are tools, and as such, the user must understand their limitations to get the best use out of them.
H**S
I love mine. Read this before you buy though
These are awesome for airplane rides and long layovers. Just note before you buy..... These glasses are just a screen that you wear on your face. they have no operating system. The glasses alone do nothing without plugging them in. They work great with apple phones. It will screen mirror your phone and you can use any of your phone apps with the display on your glasses. My experience with android is less impressive. You have to run your android phone in dex mode which is almost like computer "windows" experience. it would be fine if i could still use my phone screen to navigate or use the pointer. i had tom get a wireless keyboard/mouse so i could do anything in dex mode. its awesome plugged into my Nintendo DS . Really cool on my gaming laptop. I can play games in 3D which is a different experience. kind of makes me dizzy and i wouldn't recommend it if you've had a few drinks because that makes the dizziness worse lol. The neckband is pretty cool too. I have the older one and the pro. I would recommend the pro for sure. It really doesn't do much your phone wouldn't do though unless you're doing remote gaming. it is convenient to just have everything connected from the neck up though instead of having a wire running to your phone, then your phone in your hand or pocket. and the headgaze mode on the neckband works awesome. the new hand gesture mode on the pro neckband needs some work. anyway, i would definitely recommend this product. I bought 2 sets. 1 for the lady and one for me. You just have to decide how you want to use it before you buy and get accessories with it, there are usually package deals.
D**E
These are life-changing.
I’ve been loving my original Viture One XR glasses since they arrived because they gave me back my ability to enjoy TV, movies, and videogames comfortably again after some chronic neck pain I’ve begun experiencing. When I heard there was a new model coming out I knew I needed to get a pair right away! Since the original version has been so good, I’ll recap what’s stayed the same: The glasses are the exact same comfortable size and form factor, they weigh about the same, and they come with the same nice hard-shelled travel case. They continue to use the same reliable magnetic connector instead of USB-C, which is a very good thing because that type of connector isn’t designed to be robust enough for constant movement and slowly becomes loose and unreliable over time. This is based on my experience with my old Rokid Air glasses which were amazing for about a month until the connection started to become unreliable and began constantly cutting out whenever I moved my head at all. DO NOT buy glasses that use USB-C if you value your money! In addition, the new Pro glasses remain compatible with all the original Viture accessories I have on hand like their extension cable and play-and-charge adapter. It’s also still natively compatible with the generic USB-C Thunderbolt extension cables I’ve tried, and you’ll probably need one if you plan to use these with a desktop computer. Input lag remains near-zero; I could swear these actually display content very slightly ahead of my phone’s built-in screen, but that.. shouldn’t be possible, right? Probably just my eyes getting tricked somehow. The main things that have changed are the viewing size of the projected display, the maximum brightness, and the maximum refresh rate. Of these changes, the brightness and refresh rate are the standout improvements by far. I can tell the field of view is a bit wider but it doesn’t jump out at me; it’s nice to have, but that feature alone isn’t worth upgrading for. I gave my old and new XR glasses to a friend to compare and he didn’t even notice that the new version has a larger picture, but the much greater brightness stood out to him right away and the greater motion fluidity was obvious. And it’s a little thing, but one of my favorite improvements is the addition of an on-screen display for brightness and volume adjustment. One other very welcome improvement is that they appear to have corrected the original version’s incompatibility with generic HDMI to USB-C adapters. On my PC at least, I can now use a cheap $20 adapter instead of Viture’s own adapter. I’m very happy to see this! Your mileage may still vary though - I can’t speak for every adapter out there. The much greater brightness seems to be facilitated, at least on Steam Deck, by accepting an HDR signal and tone-mapping it onto the displays’ native 8-bit panels while taking advantage of their incredibly wide brightness range. This does result in some color banding if you’re looking for it, but overall the effect is really outstanding and could easily be confused with true HDR. HDR videos from my Pixel 8A look great too. And speaking of phones, you should consider a smartphone copy of Alien: Isolation and a gamepad clip to be a mandatory purchase with these glasses! The experience is almost as good (BAD! TERRIFYING!!!) as playing it with the virtual reality mod on PC! Although the displays are native 1080p, they can also accept a wide range of other resolutions all the way down to 640x480, making them broadly compatible with just about any device you plug them into. The new 120hz option at 1080p is really fantastic. In addition to the obvious ability to play at higher FPS, this new high refresh rate is also evenly divisible for gaming at 30 FPS, 40 FPS, and 60 FPS, all with reduced input lag and no screen tearing. For movies and TV shows, 24 FPS also evenly divides into 120hz which should eliminate judder. The only thing I’d like to see added here is a 720p 120hz option for added convenience in some niche cases. On Steam Deck, be sure to enter the Settings -> Display menu and specify the output to be 1080p @ 120hz or else you won’t get the benefit of the higher refresh rate. Steam will still automatically limit games to displaying at 720p unless you adjust their launch properties, but relatively few games actually run well at higher resolutions on the Deck so I’ve rarely bothered with this. Unfortunately Steam OS (especially the current beta version as of the time I’m writing this) does have some annoying issues with external displays, but from what I can tell Valve’s aware of this and it should hopefully be fixed soon. Currently you’ll need to manually select 1080p @ 120 after you put the glasses on, then remember to set it back to 800p (or below) BEFORE unplugging them or else the Deck gets confused and fails to re-activate the built-in display. As far as I know, this specific issue isn’t a problem with the current “stable” version of Steam OS though. Just as with Windows, some games also don’t like it when display outputs are changed, so don’t count on being able to plug and unplug the glasses without restarting your game. One of the things I was most excited about with AR glasses was my expectation that they’d improve mobile devices’ battery life. After all, with the big built-in screen turned off, surely battery life would be better… right? Unfortunately this doesn’t appear to be the case. With my Steam Deck OLED completely idle in offline mode and simply viewing a full-screen screenshot in my Steam gallery, here’s how many watt-hours were consumed over the course of an hour: Internal display, max brightness: 5.94 Wh Internal display, min brightness: 5.45 Wh Viture One, max brightness: 6.23 Wh Viture One, min brightness: 5.73 Wh Viture One Pro, max brightness: 6.46 Wh Viture One Pro, min brightness: 6.23 Wh As you can see, at maximum (non-HDR) brightness, the built-in screen actually used the least power, and even at their minimum brightness the Pro glasses still use more battery life than the Deck OLED’s built-in screen at maximum (non-HDR) brightness. I’m quite surprised and honestly more than a little disappointed at my findings; I even repeated the tests to be sure I hadn’t recorded my numbers wrong, but they’re correct. To be fair, the perceived brightness of the XR glasses right in front of your eyeballs is quite high, so “low” on the glasses might be comparable to “high” on the built-in screen. On the upside, Steam Deck OLED has a 50 Watt-hour battery (Deck LCD = 40 Wh) so the reduction in battery life won’t actually be very large, probably only ever measured in minutes. It seems there must be a lot of busy electronics crammed into these tiny glasses. If you want to improve battery life, I highly recommend picking up Viture’s play-and-charge adapter which allows you to plug in an external power supply or battery while keeping the glasses connected. It doesn’t cost very much and completely eliminates battery anxiety. Since I now have two pairs of Viture glasses I also got their splitter hub which happens to include a sizable built-in battery pack of its own. After using this with my friends a few times I can strongly recommend picking up this accessory if you can afford it. It’s terrific for local multiplayer games or sharing a movie whether you’re on a couch at home or, as I found, on rainy days while camping. The only thing I’d change with the splitter hub is to add more output ports. Two is nice, but four would be perfect for party games or watching movies together as a family. I still highly recommend it, and the built-in battery adds considerable longevity to portable PCs or Nintendo Switch. Since these glasses are so good now I can really only nitpick or suggest improvements that current technology doesn’t yet allow: The built-in speakers are good but could be a bit louder to help with very quiet content. Some way to adjust IPD would make the glasses usable by a much wider range of face shapes, though it would also add undesirable bulk, so offering a few different chassis sizes might be a better option in the long run. Rather than including multiple different-sized nose cushions in the box, I’d prefer a built-in adjustment knob (similar to the existing myopia correction knobs) that raises or lowers the glasses’ bridge somehow. It might be hard to make this robust enough without adding too much bulk, but would help to make the glasses even more universal. The ability to tilt the front of the glasses up or down would help with viewing angles depending on the user’s face shape. A competing pair of XR glasses already has this feature so it’s certainly a possibility. Variable refresh rate on the glasses would be the holy grail of portable displays and it would completely eliminate this common gripe with the Steam Deck. Higher resolution like 1440p or the addition of true native HDR and 10-bit displays would, needless to say, be a terrific upgrade whenever these displays become available. Something I’d really like to see that should be fairly easy to add (maybe even in a firmware update?) is a built-in display scaling feature for people whose face shape means they can’t easily see all four corners of the screen. I seem to be a lucky one - my face shape allows me to easily see all four corners of the Viture Pro display perfectly, but two of the people I shared them with had difficulty with this. Pretty much any device you plug these into will offer output scaling as an option you can adjust anyway, but it would be a nice quality-of-life improvement to have your screen size preference saved to the glasses directly and never need to be adjusted once set, similar to brightness or volume. Now the big question: should you buy these? Personally, I see XR glasses as being the eventual replacement to televisions and monitors. They’re comfortable, they work ridiculously well, and the price is less than half that of the cheapest OLED television you can buy today despite offering a similar or better viewing experience. However, you’re going to be gambling that they work well for your face shape, which is far from guaranteed. You’ll notice the reviews for XR glasses rarely fall in the middle, they’re always “THESE ARE AMAZING!” or “THESE ARE TRASH!”, and different face shapes are the reason for this huge polarization. Steam Deck and most other things you plug them into offer the option to shrink the viewable display if need be, so if you can’t see the whole screen comfortably you can always make use of that option. But if your interpupillary distance (IPD) is simply too wide or narrow, they’ll probably be useless to you. Your IPD should be near the human average (63mm) for optimal comfort and usability, but plus or minus a few millimeters shouldn’t be a problem. I personally think it’s absolutely worth the gamble to try a pair, especially with Amazon’s free return policy. The Pro model is definitely the better product overall, but its upgrades don’t benefit all use-cases. If you already have the original Viture XR glasses, it’s a tough call. The slightly larger viewable display with the Pro model comes with the downside of the screen appearing to be slightly lower resolution, so if your primary use is productivity then I’d say no, stick with the base model. Rather than selling mine, I plan to keep my original Viture glasses semi-permanently connected to my PC for this very reason. The Pro model’s increased brightness, color vibrance, and refresh rate is such a huge improvement for visuals that I think they’re the perfect upgrade (or first-time purchase) for primarily entertainment users - and that’s why my Pro pair will probably be connected to my Steam Deck for the foreseeable future. They’re both excellent but have different strengths. Whichever you feel suits your needs better, definitely buy a pair. It probably sounds silly, but these changed my life. My chronic neck pain is gradually easing as the months roll by, since I can finally both work and relax in comfort again. It’s rare I’ll be a shameless cheerleader for a product, but this is one I’d absolutely recommend to anyone.
S**E
Miglior compagno di viaggio
Questi occhiali diventeranno il vostro miglior compagno di viaggio e non solo. Li ho provati durante un volo di 9 ore e si sono rivelati all'altezza delle aspettative, schermo bello grande, luminoso, con le lenti auto oscuranti che vi concedono maggior contrasto, perfetti per film e per giocare. Nessun affaticamento anche dopo diverse ore grazie anche ai naselli a zero pressione. Ottima l'app e la possibilità di usare il proprio smartphone come mouse.
A**S
Great
Great
山**兎
半年間使用した感想
はじめてのARグラスでこれ選びました。 ジャンル問わずゲームを遊びますが、格ゲーやFPSでも問題なく使えて驚きました。モニターの使用頻度は誇張無しで1/100くらいに減って、仰向けになって使うので腰痛くなくなりました。 音が素晴らしいです。どういうわけか立体的で奥行きを感じるのでせっかく買った2万円のイヤホンを使わなくなりました。ただ高音が苦手っぽいような? 画面は1mくらい先にある感覚です。モニターを使ってるときとほぼ変わらないです。 個人的には高評価ですが、半年間使って不満に感じることもでてきました 【不満点】 ▪️グラスを密着させないと端がぼやける ちょっとでも隙間があると画面端が若干ぼやつく ▪️マルチディスプレイ化?の機能いらない 耳にかける部分のボタンを長押しすると右目と左目で2画面表示にできる。視界がぐちゃぐちゃになる。必要に応じて片目パチパチ?無理 ▪️専用コードなのに予備がない 専用コードなので壊れたら終了なのこわい あと使用後は皮脂がつくからアルコール除菌ペーパー使ってます
D**L
Great warranty
Great customer service! My speakers were giving distorted audio after about a year. When I contacted customer support I got a replacement sent directly when I returned my faulty glasses. Got my new pair within a week! Very satisfied
Trustpilot
3 weeks ago
2 months ago