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Ticket to Ride Europe is a critically acclaimed board game designed for 2-5 players aged 8 and up. With 30-60 minutes of engaging gameplay, it combines strategic route-building with educational elements about European geography. Winner of the 2005 International Gamer Award and multiple family game accolades, it offers premium components and easy-to-learn rules that make it a must-have for game nights and social gatherings.



| ASIN | B000809OAO |
| Age Range Description | 8 years + |
| Are Batteries Required | No |
| Best Sellers Rank | 2,568 in Toys & Games ( See Top 100 in Toys & Games ) 76 in Board Games (Toys & Games) |
| Brand | Asmodee |
| Brand Name | Asmodee |
| CPSIA Cautionary Statement | Choking Hazard - Small Parts, No Warning Applicable |
| Colour | Blue |
| Customer Reviews | 4.8 out of 5 stars 14,616 Reviews |
| Edition | Europe |
| Educational Objective | Develop strategic thinking, planning, and decision-making skills |
| Estimated Playing Time | 60 Minutes |
| Expansion For | Ticket to Ride |
| Game Mechanics | Route Building, multiplayer |
| Genre | Strategy, Adventure |
| Global Trade Identification Number | 00824968717929 |
| Included Components | Game Card |
| Indoor Outdoor Usage | Indoor |
| Is Assembly Required | No |
| Item Dimensions | 29.8 x 29.8 x 7.6 centimetres |
| Item Dimensions L x W | 29.9L x 29.9W centimetres |
| Item Part Number | 4098806 |
| Item Type Name | game card |
| Item Weight | 1250 Grams |
| Manufacturer | Days of Wonder |
| Manufacturer Part Number | DOW7202 |
| Manufacturer Warranty Description | 1 year |
| Material | Cardboard |
| Material Type | Cardboard |
| Maximum Age Recommendation | 180.0 |
| Minimum Age Recomendation | 96 |
| Minimum Age Recommendation | 96.0 |
| Model Number | DOW7202 |
| Number of Items | 1 |
| Number of Players | 5 |
| Number of players | 5 |
| Operation Mode | Manual |
| Product dimensions | 29.9L x 29.9W centimetres |
| Rulebook Availability | Printed Included |
| Set Name | Europe |
| Size | 11.75" x 11.75" x 3" |
| Supported Battery Types | No batteries required |
| Theme | Travel & Transportation |
| UPC | 824968232026 824968717929 |
J**N
A strategy game that's easy and fun to play for the whole family.
Brilliant game to play with the family. We used the first game or two to get use to the rules etc. but once everyone knows what they're doing, it's a great game.
E**Y
Our favourite board game
Amazing game! Bought for a family member at Christmas and it's become our favourite. Easy to learn but challenging enough to always be fun and use your brain! Can never predict who will win. Great price too.
M**S
Outstanding Game, Great Sequel to the Original
I first fell in love with Days of Wonder's "Ticket to Ride Pocket" for iPhone. When I discovered there was a European version of the physical board game, I had to have it. Not only does this version of the game have the classic gameplay elements which made the original so enjoyable, but it also expands on them by adding new ones as well as the obvious new map, routes, etc. Ticket to Ride is all about conquest of the national rail systems. Your task is to connect a series of routes between cities marked on a set of "Route Cards" (distributed at the start of the game) by placing "wagons" (train car tokens)along the routes in question. You can only place your wagons along any segment of any route by "purchasing" that route segment with playing cards of varying colours. Each route segment requires a certain number of a certain colour of playing cards, and therefore your goal is to get the right numbers of the right colours of cards in order to place your wagons in the correct places and claim your routes. For each wagon placed you will receive a number of points. More wagons = more points. When your wagons connect from Point-A to Point-B, you've successfully completed your route and earn bonus points for doing so. When any one player has two wagons or fewer remaining in their inventory, the game ends. Any routes you failed to complete will not only forfeit your right to bonus points for that route, it will also subtract those points from your current score. You must therefore try to achieve as many points as you can and complete as many and/or the longest routes you can before the other players and before the end of the game. The rules can SEEM finicky to newcomers, but once understood you realise how very simple they are and the game play is exceedingly engrossing often resulting in multiple games on the trot. Additions in TTRE include even more ways to complete your routes and gain points such as adding train stations, tunnels and ferry routes. The quality of build for this set is very high. The game board is thick and sturdy, the artwork is vibrant and detailed. The player pieces, which keep track of each player's score, are wooden and add to the charm and quality. The playing cards are sturdy, of high quality and again the artwork is beautiful and colourful. The only real let-down is the wagons themselves, and this is really a minor gripe. The wagons are made of moulded plastic and it would be so much nicer if they were wooden as well. However I suspect that, due to the large number of wagons (45 x5 players), this would dramatically increase the cost of this game. If this were something that would bother you it's good to know that there are wooden third-party, aftermarket options available. Another positive worth noting is that several "extra" wagons of each colour are included...just in case one gets lost! Finally, there's even an educational element to each and every version of this game, as it does, in its own way, instil a bit of a minor geography lesson with each and every game played. With the European version, the various cities have their names as spelled in their native tongue...not English. For example, "London" is "London", but "Rome" is "Roma" and "Athens" is "Athina". Highly recommended, highly addictive, and best played with loads of people.
G**.
Highly recommended
Excellent !!!
T**R
A fun game for all!
Ticket to Ride is one of those games that’s easy to learn but still has plenty of strategy. The rules are straightforward, so new players can pick it up quickly, but there’s enough competition and planning to keep everyone engaged. The gameplay strikes a nice balance between being relaxing and competitive, and every game feels a little different. It’s become a regular favourite in our house and works well with both family and friends. Definitely a board game I’d recommend having in the collection
R**S
Easy to learn. Difficult to master. Great fun.
After introducing Ticket to Ride Europe to our game's group last night, I had to write up on how much fun everyone is having with this great game. I had purchased the game merely 5 days ago, and my Girlfriend and I had played it non-stop. By the time we took it to our friends' house, we had come to realise that the game was not only incredibly easy to teach to others; but that it was also quite addictive. Following on basic game turn rotation like Catan, with the mixed element of linking rail lines, the game mechanics are notoriously simple. You draw cards, match the colours of the cards with the routes you want, lay down you trains, and subsequently create train networks. People tactically block off the routes you want, you use stations to by-pass this and the game ends when people get close to running out of trains. So if you're not into complex mechanics, or just want a simple game that has instant replay value, then this will be for you. Even playing with 3 new players, the game took no longer than an hour and a half of set up and play time. So the added benefit is that it won't consume your time if you don't have it like other games of mine do, like Arkham Horror or Dominant Species. The great thing I noticed is that within a short time, people were making quite complex strategies to win the game, and at no point was the game decided until the last few rounds due to a constant shifting power balance which also makes the game quite tense by the end. As a comment on quality and durability, the trains are made from good thick plastic in shiny colours and the board and cards are very brightly printed. One addition we liked was that our colour blind friend could play without much difficulty as all of the routes and the train cards are symbol printed. I rarely ever rate durability as full marks (despite my distain of the star system anyway), due to the fact that parts are cardboard and cards will at some point get damaged and deteriorate. Although I will add that if look after your game but still play it regularly, it should last you for many years. Lastly, mine and others only niggle is the limited long route cards (6) and ticket cards (45). Within a short amount of time, you begin to learn the long routes and the normal routes in the tickets. However, some may argue that this adds a tactical element to the game as you have to be a bit sneaky and clever to complete your routes. Regardless, we wanted more so I have purchased the 1912 expansion for Europe, which has made the overall game more expensive. So with this, the game is not perfect in my eyes, but it's so much fun and so widely playable to so many audiences it's very hard to fault it that much. A great game to play, easy to learn, quick and highly repayable. R. Evans 2012.
K**.
Days of Wonder DOW7202 Ticket to Ride Europe
I decided this was a definite purchase after I first saw how much fun was had playing this game whilst watching "Wil Wheatons Tabletop" on YouTube. A big board game that looked fun, with some thought and tactics required but not overly complicated. And a game that didn't drag on forever and never finish...cough...Monopoly...cough! From reading other reviews and opinions, I decided on the "Europe" version rather than the original USA version. I wasn't disappointed. Living in the U.K. made this an easier choice as well, being more familiar with the European countries. The first run through was a bit slow, mainly due to learning the rules of the game. But now most games take around 30-45 minutes. Long enough to have substance and keep people interested but not too long to get bored. Some people that I have played with aren't used to this longer format having only played faster paced, tradition board games. As such they try to rush through. So most importantly, please go slow and keep well on top of points being scored as on a few occasions we lost track and had to do a re-count. This can be annoying and time consuming but is a flaw of the players and not the game. It would have been nice if the train pieces were made from heavier wood or metal rather than the current plastic. I get that this would bump up the price quite a bit, so I do understand why this is not the case. However, on a few occasions we did knock the board a few times sending pieces flying. This could have easily and cheaply been fixed by making recessed spaces on the board where you place you counters. Apart from that, this will make a great addition to any board game collection and is a great jumping on point for introducing others to more in depth games such as Catan or Alhambra. And leading them away from the bores that are Monopoly and Cluedo!
A**R
Great game.
Great game, easy to learn, this and others in the series have provided hours of entertainment, and there is strategy involved to exercise the brain. Can be played on average sized dining table. Nice graphics.
R**A
Gioco divertentissimo
Il Gioco è divertentissimo, facile da imparare e gioca tutta la famiglia
I**N
Einfach ein gelungenes Spiel
Mega Spiel. in allen Varianten lustig.
R**K
leuk spel
leul spel. helaas beschadigd geleverd. geen tijd om het retour te sturen ivm kerst
E**N
Easy to learn and fun to play
Good game, easy and quick to learn, and to teach to new people. It doesn’t take hours to finish the game.
K**A
Perfect for whole family
We’ve been playing Ticket to Ride almost every day lately, and it has quickly become one of our favorite family board games. It’s the perfect mix of strategy and simple logistics, which makes it engaging without feeling overwhelming. The rules are easy enough for kids 8+, but there’s still enough depth to keep adults interested. Each player builds train routes across the map, trying to complete destination tickets while blocking opponents and planning ahead. It encourages strategic thinking, patience, and a bit of risk management. A full game takes about an hour for us, which feels just right , long enough to be immersive but not exhausting. The quality of the board, cards, and train pieces is also excellent and holds up well even with frequent use. If you’re looking for a family table game that balances fun and strategy and works well for mixed ages, this is a great choice. It’s become a staple in our house.
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2 weeks ago
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