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๐ต๏ธโโ๏ธ Outsmart, outbluff, outlast โ claim your crown in Coup!
Coup is a fast, interactive social deduction card game designed for 2 to 6 players aged 12 and up. With quick 15-minute rounds, 5 unique roles, and a compact, portable design, it offers deep strategic gameplay thatโs easy to learn but hard to master. Perfect for game nights, Coup challenges players to bluff, manipulate, and outwit opponents in a high-stakes battle for power.







| ASIN | B00GDI4HX4 |
| Age Range Description | Teen, Adult |
| Best Sellers Rank | #3,256 in Toys & Games ( See Top 100 in Toys & Games ) #95 in Dedicated Deck Card Games |
| Brand Name | Indie Boards and Cards |
| Color | Black 0712-a29 |
| Container Type | Box |
| Customer Package Type | Standard Packaging |
| Customer Reviews | 4.8 out of 5 stars 14,270 Reviews |
| Educational Objective | developing strategic thinking and social interaction skills |
| Estimated Playing Time | 15 Minutes |
| Global Trade Identification Number | 00022301926247, 00722301926246 |
| Grenre | Aktion & Geschicklichkeit |
| Included Components | Coup |
| Indoor Outdoor Usage | Indoor |
| Is Assembly Required | No |
| Item Dimensions | 4.5 x 1.25 x 6 inches |
| Item Dimensions L x W | 6"L x 4.4"W |
| Item Display Dimensions | 10 x 1.18 x 0.01 x 10 inches |
| Item Part Number | PSIIBCCOU1 |
| Item Type Name | Game |
| Item Weight | 0.16 Kilograms |
| Manufacturer | Indie Boards & Cards |
| Manufacturer Maximum Age (MONTHS) | 1188.0 |
| Manufacturer Minimum Age (MONTHS) | 120.0 |
| Manufacturer Part Number | IBCCOU1 |
| Manufacturer Warranty Description | No Warranty |
| Material Type | Cardboard |
| Model Name | Coup |
| Model Number | IBCCOU1 |
| Number of Items | 1 |
| Number of Players | 2 to 6 |
| Operation Mode | Manual |
| Other Special Features of the Product | Portable |
| Package Quantity | 1 |
| Power Source | aucune |
| Product Style | Coup (Base Game) |
| Set Name | Coup |
| Size | Standard |
| Subject Character | disney |
| Theme | Strategy |
| UPC | 022301926247 722301926246 |
| Unit Count | 1.0 Count |
T**A
Great game
Such a fun game. Got my husband to love it and he isnโt a card game guy
M**L
One of my favorite games
This is truly one of my favorite games. It serves small groups which can be convenient when you canโt get a lot of people. You can even do 2 players. Itโs a game where you have to give convincing lies to win and itโs so fun! Rounds go by pretty fast which I appreciate.
R**R
Fun
Fun game! Easy to learn!
M**S
A game of bluffing and betrayal, fun for all
Intrigue in a Box: Coup isn't your average card game. It's a whirlwind of bluffing, deduction, and calculated risks, packed into a compact box and playable in just 15 minutes. This review delves into the heart of this Machiavellian masterpiece, highlighting its strengths and weaknesses. Pros: Fast-paced and Easy to Learn: The rules are simple to grasp, making it accessible to both casual and experienced gamers. Each turn revolves around claiming your character's ability or challenging another player's bluff. This keeps the pace brisk and the tension high. Masterful Bluffing: Lying is the core mechanic, demanding quick thinking and calculated deception. Successfully pulling off a well-timed bluff is incredibly satisfying, while getting caught adds a layer of delicious humiliation. Direct Interaction and Backstabbing: Players directly target each other, leading to tense confrontations and strategic plays. Don't expect alliances to last long in this cutthroat world! Portable and Replayable: The small size and quick playtime make it perfect for travel or filling short breaks. With only 15 cards, each game presents a unique set of challenges and unexpected situations. Cons: Player Elimination Can Feel Brutal: Losing all your influence (lives) can be frustrating, especially early on. It's important to accept the potential for sudden elimination as part of the game's tension. Limited Depth: While exciting, the simple mechanics and small card pool might not appeal to players seeking complex strategies. Groups with "Alpha Personalities" May Dominate: The reliance on bluffing can favor more assertive players who are comfortable with social deduction games. Overall: Coup is a fantastic choice for anyone seeking a quick, intense, and social gaming experience. It's the perfect blend of luck, strategy, and deception, ensuring no two games are alike. While its simplicity might not satisfy strategic power players, it's a must-try for anyone who enjoys bluffing, backstabbing, and a touch of controlled chaos. So grab your coins, choose your alias, and prepare to enter the world of Coup, where alliances are fleeting and betrayal is an art form.
D**E
Great, fast-paced game of trickery and deception that comes in a handy package!
Coup is a very fun game of trickery and deception that is relatively easy to pick up. I've had mine for years before doing this review. My friends and I have had many hours of fun yelling and pointing fingers at each other. It is a game that can either be really short or really long depending on the group you're playing with, but typically takes no longer than 30 minutes (usually shorter). The game comes with player cards, coins and cheat sheets containing character abilities for new players to refer to. The cards are relatively thick and have a good texture, whereas the coins are made of thick cardboard, which might feel a little cheap, even if they do serve their purpose well enough. The items come in this rather handy box made out of hard cardboard that protects the items well, but scratches rather easily. I like to bring this out to gatherings because you only need cards and coins, no board, no paper, nothing that requires a hard surface, so it's super easy to play anywhere. I found the game fun, even intensive at times, but not so suitable for younger children, and should probably only be introduced to young teens or older, because the gameplay leans heavily on players interacting with each other and using mind games and deception to trick others while using different abilities to gain certain advantages over others. Younger players mights struggle to grasp the more psychological aspects of the game. Highly recommend!
B**L
Coup d'etat
If you're looking for a fun 2-6p (need to accomodate more than that - get more copies of the game or just add marked regular playing cards to it in sets) party game look no further! This game is the perfect warmup/warm-down game for family gatherings or casual hangouts. It is extremely easy to pick up and yet holds a surprisingly large amount of strategy. It's easy to learn, hard to master. The box is tiny so it's portable and travels easily! The components of the game all fit into the box perfectly. Speaking of the components they are the cards, summary sheets, instructions booklet and tokens. The card art is perfect and suits the game - definitely admirable even after hours of play. The tokens could've been better but do their job and are sturdy. Summary: If you want to play a quick game that requires deduction and deception - this is your game. I can only say that playing with quiet/timid people will be slightly frustrating (if they don't talk much) but aside from that - it flows regardless.
D**S
Coup: strike while the iron is hot
Actual dialogue from a Coup game: "I'm the Captain. I steal two coins from you." "No you're not." "Is that a formal challenge?" "No, I just know you're not the Captain." "Anyone else going to challenge? Ok, I take your coins." "You can't." "Why not?" "I'm also the Captain." Coup is a bluffing game for 2 to 6 players. At its core, it's a simple matter of acquiring coins and killing all opponents with them. The rules fit on a small card: a few ways to gain coins, a couple of ways to kill, one way to steal coins, and one way to change your hand. You have at most two out of five different roles available face down in your hand, and you spend your game trying to keep your hand hidden and alive. The beauty of Coup is that even though you only have two cards with their attendant powers, you can claim to have any power you want. The only way to stop you from exercising your power is to initiate a high stakes life-and-death challenge. Either the bluffer or the challenger will lose a card in a challenge, so the heart of the game is to deduce the hidden holding of the other players, and not let them get away with the brazen bluffs that will turn the tide in their favor. As in poker, but without complicated considerations of hand strength, the quest to go to the level below your opponent gives this game bottomless depth and replayability. The powers are a carefully balanced Rock Paper Scissors, and allow any initial holding, played well, to win the game. Coup also has built-in escalation mechanisms that avoid cyclical positions and virtually guarantee all games drive to a winner. Fast games can take five to ten minutes. A particularly epic game with many players might take an hour. If there is one possible complaint, it's that multiplayer endgame scenarios can get a little complicated. If the last players' holdings are obvious, it's tempting to try to mentally play out the rest of the game before figuring out which power you need to claim to have a shot at winning. This can slow down the game tremendously. You might want to put paralyzed analyzers on the clock. Even though you can probably make your own Coup out of a deck of cards and some ordinary household items, this is a well-made game. The rule sheets for each player are clear and well organized, the octagonal cardboard coins wear well, and the cards are large and easy to read. This is well worth your gaming dollars in the $15 or even $20 range. Obsessed friends paid $50 for Kickstarter editions. I wouldn't go so far, but it comes out in virtually every boardgaming session these days.
B**Y
Good expansion
Good expansion to the coup game. Adds a bit more fun to the game
I**N
Arrived quickly. One of my favourite games to bring out during board game night.
It arrived promptly and is great quality. The games great, i love it more than I expected. It requires less setup than even games like chess. In fact it's similar to chess, although the bluffing part makes it a lot more fun, especially when a bad lie makes everyone piss themselves laughing. It's designed for more than two people and works best with 3+. Though I have had some 1v1 games and they are just as fun. The best thing though is games usually take only around 5-10 mins so if you're short on time or if someone can't stay for the whole game night you can obviously adjust to suit that. I usually have a few games of this before and after longer table top games. Honestly if you're looking for a good tabletop game Coup is vital to any collection.
J**A
It was not clear that it is the expansion game
I dont know how many times I read the description and the title to find out only when it arrived that it is the expansion game, not the original game
R**R
Easy to Learn, Quick to Play
Recommendation: 5 stars Ease to Learn: 4 stars Good for Family: 5 stars Good for Adults: 5 stars Short time to play: 5 stars Value for money: 4.5 stars This game is best learned by someone who has played it. It takes about 3 rounds to understand it sufficiently with someone who has played it. The game is then easy to learn and interesting. We played about 3 rounds in 40 minutes, so each game doesn't take long--about 12-14 minutes. The idea is that each player gets 2 player cards. Each player card has a different character and there are are 3 of each character that does a specific function. You play your role as one of your characters or fib about having a character you don't have. For instance, you say, I am a Duke and will collect 3 money tokens (each turn you get tokens, the number you get is determined by your character cards or your ability to convince everyone else you have a specific card). If someone says they don't think you are a Duke and call you out, you lose a character card if you were lying. If you weren't, they lose a card. When you have 7 money tokens, you can assassinate another player to eliminate one of their character cards. Therefore, collecting money quickly and calling people out who you think are fibbing, is the game. The last person standing wins. There are elements of fibbing, selling, convincing, strategy, and elimination that are all part of the game. My family loves this. The game says 14+ but my 10 year old loves this game and tends to win a lot. If this sounds like fun, consider the Night of the Werewolf game as well--similar time to play, easy to do with the app on your phone and almost zero learning curve. The price is good. I would recommend.
M**H
Great family-fun, Easy-to-Learn & Short Playing Time
This game has a multiplier effect i.e the more the players, the more exciting & infectious it becomes. Great family-fun, easy to learn & short playing time. Five star overall!
S**N
One of the best card games to play with big groups!
This game is full of bluffing and deception, and is very interactive. I love it when i play it with a large group of friends. Must buy, but a bit costly.
Trustpilot
3 weeks ago
1 month ago