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Description

  • Adventure packs are designed to expand and deepen your adventures.You must have a copy of Escape the Dark Castle to use one.
  • In terms of content, each Adventure Pack follows a similar format - adding new chapters, characters and items to the game. Each pack also introduces a new mechanic which brings a little more complexity - but these new elements are always optional.
  • You can play the chapter cards from an Adventure Pack in order (as in, not shuffled) as a standalone themed quest of it's own.
  • With the wealth of components at your disposal you can craft endless combinations of exciting adventures, and the organiser inside the new Collector's Box makes this easier than ever before.
  • English Version | Ages 14+ | 1-4 Players | 20-45 Minutes Playing Time.
Welcome prisoner, to a new era of The Dark Castle. The Death Knight has risen to prominence, his dark cult bringing new danger to the castle, his deadly curses plaguing those who seek to escape... Cult of the Death Knight is an expansion pack for Escape the Dark Castle, introducing new rules and content to expand and deepen your adventures. Along with a new boss, chapters and curse cards, this pack introduces 3 new playable characters: the Bishop, Hunter, and Mason. The new prisoners are all spets in one particular area: The Mason’s might knows no bounds, the Hunter can be counted on for cunning, and the Bishop is well-known for his wisdom. Expansion includes: 3 New Characters & their Custom Dice - each a powerful spet 15 New Chapter Cards – taking you to new areas of The Dark Castle 1 New Boss Card – the Death Knight himself, Lord of Decay 3 New Item Cards – Introducing Curses, terrible afflictions to thwart your progress 1 Custom Cultist Dice – Pray you won't need to roll it

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Themeborne | Adventure Pack 1: Cult of the Death Knight: Escape the Dark Castle Exp. | Board Game | Ages 14+ | 1-4 Players | 20-45 Minutes Playing Time

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