---
product_id: 8890928
title: "Memoir '44 Board Game - WWII Historical Board Game of Epic Battles! Tabletop Miniatures Strategy Game for Kids & Adults, Ages 8+, 2-8 Players, 30-60 Minute Playtime, Made by Days of Wonder"
brand: "asmodee"
price: "$196.44"
currency: USD
in_stock: true
reviews_count: 13
category: "Asmodee"
url: https://www.desertcart.us/products/8890928-memoir-44-board-game-wwii-historical-board-game-of-epic
store_origin: US
region: United States of America
---

# 60 Command Cards for tactical depth 144 detailed miniatures (Axis & Allies) 30-60 min fast-paced WWII battles Memoir '44 Board Game - WWII Historical Board Game of Epic Battles! Tabletop Miniatures Strategy Game for Kids & Adults, Ages 8+, 2-8 Players, 30-60 Minute Playtime, Made by Days of Wonder

**Brand:** asmodee
**Price:** $196.44
**Availability:** ✅ In Stock

## Summary

> 🪖 Lead history’s greatest battles—be the commander everyone envies!

## Quick Answers

- **What is this?** Memoir '44 Board Game - WWII Historical Board Game of Epic Battles! Tabletop Miniatures Strategy Game for Kids & Adults, Ages 8+, 2-8 Players, 30-60 Minute Playtime, Made by Days of Wonder by asmodee
- **How much does it cost?** $196.44 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.us](https://www.desertcart.us/products/8890928-memoir-44-board-game-wwii-historical-board-game-of-epic)

## Best For

- asmodee enthusiasts

## Why This Product

- Trusted asmodee brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Quick Setup & Play:** Easy-to-learn rules and fast scenario setup get you commanding in under 15 minutes.
- • **Expandable Epic Campaigns:** Scale up with expansions and Overlord mode for massive, multi-board battles.
- • **Master Tactical Card Play:** Use 60 Command cards and dice rolls to outsmart opponents with strategic flexibility.
- • **Immersive Miniature Warfare:** 144 intricately designed plastic army men and terrain tiles bring battles vividly to life.
- • **Command Historic WWII Battles:** Step into iconic WWII scenarios with 17+ authentic battle maps and terrain.

## Overview

Memoir '44 is a critically acclaimed WWII strategy board game featuring 17+ historically accurate scenarios, 144 detailed miniatures, and 60 command cards. Designed for 2-8 players aged 8+, it combines fast-paced tactical card play with immersive terrain and unit placement on a double-sided hex board. Perfect for history buffs and strategy enthusiasts, it offers quick setup, engaging gameplay, and expandable content for epic battles.

## Description

Product Description Step back into the pivotal moments of World War II with the Memoir '44 2025 Edition, a reimagined classic board game that brings history to life through engaging, tactical gameplay. With over 20 detailed battle scenarios, players face off in historic conflicts such as Omaha Beach, Pegasus Bridge, Operation Cobra, and the Ardennes—each scenario faithfully representing the terrain, troop formations, and battle objectives of the original engagements. The game features a double-sided hexagonal game board designed for both beach landings and countryside combat. Command your forces strategically using Command and Tactic cards, deploying a variety of units including infantry, paratroopers, tanks, artillery, and resistance fighters, each with unique capabilities. The 2025 edition brings fresh life to the classic with redesigned miniatures boasting more detailed sculpts, along with a plastic tray and army boxes that help keep your components organized and battle-ready. Whether you’re a veteran player or new to the game, Memoir '44 offers a rich blend of history and strategy perfect for immersive two-player sessions. Experience the intensity of WWII battles, test your tactics, and lead your troops to victory in Memoir '44: The 2025 Edition—a must-have for all strategy game enthusiasts and history lovers alike! From the Manufacturer Memoir '44 is a unique historical game from Days of Wonder where players command a horde of little plastic Army men facing-off in dozens of WWII battles on an oversize hex game board. Each battle scenario mimics the historical terrain, troop placements and objectives of each army. Deploying forces through a variety of Command cards, the smart commander uses the unique skills of his units to their greatest strength. Easy to learn and fast-paced, Memoir '44 requites strategic card play, timely dice rolling and an aggressive, yet flexible battle plan to achieve victory. There are 17 unique historical scenarios, including a monster-size double-board version of Omaha Beach. The game has a double-sided, three section board map of the battlefield, featuring beach landings and countryside terrain. There are 44 lavishly painted double-sided terrain hexes, along with the 3D miniatures and obstacles to go on them. Also included are 60 Command cards, including 20 WWII Tactics cards and 40 troop movement Section cards, and two Army bags of incredibly detailed miniatures. You also get a cardholder to share with your "command staff" and some time-saving Terrain summary cards.

Review: I LOVE MY MEMOIR '44 - This review is for the MEMOIR '44 base game also known as the core game. MEMOIR '44 is my favorite game of all time. Now let's find out why. MEMOIR '44 is a historically accurate World War II game that features the award-winning Command and Colors Card system. For those readers out of the loop, the Command and Colors system is a wargaming engine that is very practical, easy to understand and easy to teach to new players. The basic elements to the mechanics or engine of this game is a deck of COMMAND Cards (think military orders), which can be classified into SECTION Cards and TACTICS cards, and a set of special dice known as BATTLE DICE. In the Command and Colors System the battlefield is divided into a CENTER section, LEFT flank, and RIGHT flank. Section cards are used to allow the ordering of military unit(s) occupying one or more sections. For example, a LEFT section card will allow you to issue orders (move, battle) to units that find themselves on the LEFT section of the battlefield (the game board) and so on. On the other hand, TACTICS cards are not limited to any section of the battlefield and in general are treated and feel like special cards. Examples of the TACTICS cards include the coveted BEHIND ENEMY LINES card, the AIR POWER card, ARMOR ASSAULT card etc... the latter allows you to issue orders to up to four (4) tank units anywhere on the battlefield and if attacking in Close Assault, the tank units roll with an extra battle die. I would say that is pretty powerful right there... I can hear the revving of the diesel and gasoline engines and the tank tracks rolling over the French countryside in 1944. With the mechanics of the game explained, the MEMOIR '44 base game here provides you with a very clear set of instructions and SEVENTEEN (17) different scenarios to try out your Arm-Chair General skills. SIXTEEN (16) of said scenarios are standard and require what you have in the box. The SEVENTEENTH (17th) scenario is called OMAHA BEACH - OVERLORD VERSION. Overlord here simply means you will require a second copy of the base game to be able to set up and properly play this scenario. What's in the box? 1 double-sided Battlefield board map 144 Axis and Allies Army Pieces including INFANTRY, ARMOR (TANKS), ARTILLERY 36 Obstacles including BARBED WIRE, CZECH HEDGEHOGS (ANTI TANK OBSTACLE), SANDBAGS 44 Terrain Tiles including FORESTS, HEDGEROWS, RIVERS, HILLS, VILLAGES, ETC... 60 Command Cards (MILITARY ORDERS) 9 Summary Cards (CHEAT SHEETS) 8 Battle Dice (SPECIAL DICE) 2 Card Holders 1 Rules & Scenario Booklet After becoming addicted to MEMOIR '44, you can expand your gaming experience with the following expansions to the MEMOIR '44 base game: 1) BREAKTHROUGH: This expansion offers deeper maps and a more in-depth experience of MEMOIR '44 2) WINTER WARS: This expansion brings the BREAKTHROUGH deck to the battlefield. This is what I call the third-generation set of COMMAND cards. 3) The Army packs: These expansions include EASTERN FRONT, MEDITERRANEAN THEATER, PACIFIC THEATER 4) SPECIAL OPERATIONS expansion packs: These really do bring MEMOIR '44 to a new level. You can lay a minefield to stop a column of enemy tanks from overrunning your position, drop your paratroopers deep beyond the front line for a surprise attack, request close air support before sending in your tanks and infantry into heavily defended territory, and send field medics to evacuate weakened units from the battlefield. To conclude, I highly recommend purchasing this game. For the price, what you get inside this box is worth its weight in gold. This is an amazing game focusing on the Second World War and using a fantastic and brilliant game system. HIGHLY RECOMMENDED.
Review: Fun, easy to learn light strategy - Title says it all. This is a good bridge of tactical play laying somewhere between Axis and Allies and Tide of Iron. You can learn it in about 15 minutes. Games can last between 20 minutes to 60+, depending on size and player speed. The rectangular, double sided (beach on one side, green field on the other) hex-board is divided into 3 sections, modified with hex tile pieces that have certain effects on movement and attack/defense, and you draw cards to for a hand that allows you to perform actions with units in specific sectors, or to perform specialized attacks with on and off-table units. The scenario book is loaded with setups, and its not hard to create your own balanced scenarios by simply approximating one army to the other in terms of unit number and type, and using the map tiles to place obstacles and features where needed. Conflict is resolved by rolling dice, with certain symbols on the dice determining hits, misses, and what type of unit it can damage. There is a fair amount of uncertainty in this game, just like real battle, as your options depend heavily on the cards you draw from your attack deck, and of course rolling dice is random-ish, but there is structure to the probabilities these dice provide. It's not impossible to formulate a strategy, and its actually fun to be forced to work with what you've got. This is a pretty sanitized version of war, no gore, no profanity. Wouldn't shy away from playing with kids who are interested. a second set can be purchased for playing large games by placing boards end to end. These are called overlord scenarios and as of this review, they have made the rules for playing this mode available online. I've had a lot of fun playing this one, and I really enjoy it with the 'New Flight Plan' expansion, but it's solid on its own merit.

## Features

- HISTORICAL EPIC: Step into the shoes of WWII commanders and engage in thrilling battles with Memoir '44, a unique historical board game featuring plastic Army men and authentic scenarios.
- STRATEGIC CHALLENGE: Command infantry, paratroopers, tanks, artillery, commandos, and resistance fighters with strategic card play, dice rolling, and flexible battle plans for victory.
- REALISTIC BATTLES: Experience historically accurate terrain, troop placements, and objectives that mirror the actual WWII battles, creating an immersive and educational gaming experience.
- FAST-PACED ACTION: Enjoy easy-to-learn rules and scenario setup, allowing you to dive into the action quickly and immerse yourself in the battles of World War II.
- ENGAGING MINIATURES: Immerse yourself in the game with unique terrain and miniatures that bring the battles to life, offering endless replayability.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B0002TV2NS |
| Age Range Description | 8 years |
| Best Sellers Rank | #87,339 in Toys & Games ( See Top 100 in Toys & Games ) #1,994 in Board Games (Toys & Games) |
| Brand Name | Asmodee |
| Color | Multicolor |
| Customer Reviews | 4.7 out of 5 stars 1,338 Reviews |
| Educational Objective | Reinforce historical knowledge and understanding of World War II events and strategies |
| Global Trade Identification Number | 00824968718919 |
| Included Components | 1 double-sided board 144 army miniatures (Axis and Allied) 36 Obstacles 44 double-sided terrain tiles 60 command cards 22 summary cards 8 attack dice 6 activation tokens 2 cardholders 1 rulebook 1 scenario book |
| Is Assembly Required | No |
| Item Dimensions | 11.69 x 11.69 x 2.91 inches |
| Item Part Number | 4098341 |
| Item Type Name | Board Game |
| Item Weight | 1.94 Kilograms |
| Manufacturer | Days of Wonder |
| Manufacturer Maximum Age (MONTHS) | 192.0 |
| Manufacturer Minimum Age (MONTHS) | 96.0 |
| Manufacturer Part Number | DOW7301N |
| Manufacturer Warranty Description | No Warranty |
| Material Type | Cardboard |
| Model Number | DOW7301N |
| Number of Players | 2-8 |
| Operation Mode | Manual |
| Set Name | Memoir '44 |
| Size | Large |
| Supported Battery Types | No batteries required |
| Theme | Military |
| UPC | 824968718919 824968073018 |
| Unit Count | 2.0 Count |

## Images

![Memoir '44 Board Game - WWII Historical Board Game of Epic Battles! Tabletop Miniatures Strategy Game for Kids & Adults, Ages 8+, 2-8 Players, 30-60 Minute Playtime, Made by Days of Wonder - Image 1](https://m.media-amazon.com/images/I/81NlXHvoAoL.jpg)
![Memoir '44 Board Game - WWII Historical Board Game of Epic Battles! Tabletop Miniatures Strategy Game for Kids & Adults, Ages 8+, 2-8 Players, 30-60 Minute Playtime, Made by Days of Wonder - Image 2](https://m.media-amazon.com/images/I/51KXdve0duL.jpg)
![Memoir '44 Board Game - WWII Historical Board Game of Epic Battles! Tabletop Miniatures Strategy Game for Kids & Adults, Ages 8+, 2-8 Players, 30-60 Minute Playtime, Made by Days of Wonder - Image 3](https://m.media-amazon.com/images/I/81gdg1icAfL.jpg)
![Memoir '44 Board Game - WWII Historical Board Game of Epic Battles! Tabletop Miniatures Strategy Game for Kids & Adults, Ages 8+, 2-8 Players, 30-60 Minute Playtime, Made by Days of Wonder - Image 4](https://m.media-amazon.com/images/I/51rXLsgmt9L.jpg)
![Memoir '44 Board Game - WWII Historical Board Game of Epic Battles! Tabletop Miniatures Strategy Game for Kids & Adults, Ages 8+, 2-8 Players, 30-60 Minute Playtime, Made by Days of Wonder - Image 5](https://m.media-amazon.com/images/I/51boxxfkK+L.jpg)

## Available Options

This product comes in different **Style** options.

## Customer Reviews

### ⭐⭐⭐⭐⭐ I LOVE MY MEMOIR '44
*by K***N on September 5, 2012*

This review is for the MEMOIR '44 base game also known as the core game. MEMOIR '44 is my favorite game of all time. Now let's find out why. MEMOIR '44 is a historically accurate World War II game that features the award-winning Command and Colors Card system. For those readers out of the loop, the Command and Colors system is a wargaming engine that is very practical, easy to understand and easy to teach to new players. The basic elements to the mechanics or engine of this game is a deck of COMMAND Cards (think military orders), which can be classified into SECTION Cards and TACTICS cards, and a set of special dice known as BATTLE DICE. In the Command and Colors System the battlefield is divided into a CENTER section, LEFT flank, and RIGHT flank. Section cards are used to allow the ordering of military unit(s) occupying one or more sections. For example, a LEFT section card will allow you to issue orders (move, battle) to units that find themselves on the LEFT section of the battlefield (the game board) and so on. On the other hand, TACTICS cards are not limited to any section of the battlefield and in general are treated and feel like special cards. Examples of the TACTICS cards include the coveted BEHIND ENEMY LINES card, the AIR POWER card, ARMOR ASSAULT card etc... the latter allows you to issue orders to up to four (4) tank units anywhere on the battlefield and if attacking in Close Assault, the tank units roll with an extra battle die. I would say that is pretty powerful right there... I can hear the revving of the diesel and gasoline engines and the tank tracks rolling over the French countryside in 1944. With the mechanics of the game explained, the MEMOIR '44 base game here provides you with a very clear set of instructions and SEVENTEEN (17) different scenarios to try out your Arm-Chair General skills. SIXTEEN (16) of said scenarios are standard and require what you have in the box. The SEVENTEENTH (17th) scenario is called OMAHA BEACH - OVERLORD VERSION. Overlord here simply means you will require a second copy of the base game to be able to set up and properly play this scenario. What's in the box? 1 double-sided Battlefield board map 144 Axis and Allies Army Pieces including INFANTRY, ARMOR (TANKS), ARTILLERY 36 Obstacles including BARBED WIRE, CZECH HEDGEHOGS (ANTI TANK OBSTACLE), SANDBAGS 44 Terrain Tiles including FORESTS, HEDGEROWS, RIVERS, HILLS, VILLAGES, ETC... 60 Command Cards (MILITARY ORDERS) 9 Summary Cards (CHEAT SHEETS) 8 Battle Dice (SPECIAL DICE) 2 Card Holders 1 Rules & Scenario Booklet After becoming addicted to MEMOIR '44, you can expand your gaming experience with the following expansions to the MEMOIR '44 base game: 1) BREAKTHROUGH: This expansion offers deeper maps and a more in-depth experience of MEMOIR '44 2) WINTER WARS: This expansion brings the BREAKTHROUGH deck to the battlefield. This is what I call the third-generation set of COMMAND cards. 3) The Army packs: These expansions include EASTERN FRONT, MEDITERRANEAN THEATER, PACIFIC THEATER 4) SPECIAL OPERATIONS expansion packs: These really do bring MEMOIR '44 to a new level. You can lay a minefield to stop a column of enemy tanks from overrunning your position, drop your paratroopers deep beyond the front line for a surprise attack, request close air support before sending in your tanks and infantry into heavily defended territory, and send field medics to evacuate weakened units from the battlefield. To conclude, I highly recommend purchasing this game. For the price, what you get inside this box is worth its weight in gold. This is an amazing game focusing on the Second World War and using a fantastic and brilliant game system. HIGHLY RECOMMENDED.

### ⭐⭐⭐⭐⭐ Fun, easy to learn light strategy
*by C***A on November 3, 2019*

Title says it all. This is a good bridge of tactical play laying somewhere between Axis and Allies and Tide of Iron. You can learn it in about 15 minutes. Games can last between 20 minutes to 60+, depending on size and player speed. The rectangular, double sided (beach on one side, green field on the other) hex-board is divided into 3 sections, modified with hex tile pieces that have certain effects on movement and attack/defense, and you draw cards to for a hand that allows you to perform actions with units in specific sectors, or to perform specialized attacks with on and off-table units. The scenario book is loaded with setups, and its not hard to create your own balanced scenarios by simply approximating one army to the other in terms of unit number and type, and using the map tiles to place obstacles and features where needed. Conflict is resolved by rolling dice, with certain symbols on the dice determining hits, misses, and what type of unit it can damage. There is a fair amount of uncertainty in this game, just like real battle, as your options depend heavily on the cards you draw from your attack deck, and of course rolling dice is random-ish, but there is structure to the probabilities these dice provide. It's not impossible to formulate a strategy, and its actually fun to be forced to work with what you've got. This is a pretty sanitized version of war, no gore, no profanity. Wouldn't shy away from playing with kids who are interested. a second set can be purchased for playing large games by placing boards end to end. These are called overlord scenarios and as of this review, they have made the rules for playing this mode available online. I've had a lot of fun playing this one, and I really enjoy it with the 'New Flight Plan' expansion, but it's solid on its own merit.

### ⭐⭐⭐⭐⭐ **Updated Review**
*by B***E on January 5, 2015*

I just received this game yesterday and at first glance it is beautiful. From the art work to the miniatures to the cards are all done right and made to last. I have yet to play it but I am sure I will enjoy the game play. Where this game falls short for me, and I have seen one other comment like it, is when I went to set up the first scenario I realized I didn't have enough terrain counters to make the two rivers and the lake and to have 4 town/villages. Along with terrain tiles they did not add enough hedgehogs to each army to set up either side. I flipped through the book and found maybe 2 or 3 scenarios that can be completed based on the terrain tiles that come with the game. I am currently (as I type this I am flipping back and forth with the DOW forum) on the DOW forum attempting to find out why this is and what I apparently need to purchase next (a little pissed about that as I purchased the game, $50 and now possibly another $30) should be. This is the reason it is getting the 3 stars...if DOW doesnt have a good fix for this or a good explanation as to why I have to use Ally equipment on the Axis side or why I have to pretend there is a river running through the board I will be returning this expecting a full refund. I would take this as a buyer beware review. I feel I do an extensive amount of research before I purchase a game but I apparently failed on this one. **UPDATE** So after jumping on the DOW forums and asking around and one nasty email to DOW I have concluded that their instructions do not state that certain tiles can be used as other tiles listed in the instructions...So after getting off work and sitting down again to set up a scenario I found all the tiles are there to do the majority of the scenarios in the book. I did find out from the forum the equipment pieces are not army specific, even though they are grey and green, so I will be hitting the green ones with a coat of grey primer. I am changing my review from a 3 to a 5 (would have done a 4.5 because I have not actually played a game yet). Purchase this game! If you have kids it will be a great educational tool to teach about the accomplishments of arguably the greatest generation in our countries history. DOW really knocked it out of the park!

## Frequently Bought Together

- Memoir '44 Board Game - WWII Historical Board Game of Epic Battles! Tabletop Miniatures Strategy Game for Kids & Adults, Ages 8+, 2-8 Players, 30-60 Minute Playtime, Made by Days of Wonder
- Memoir '44 Operation Overlord Board Game EXPANSION - Command Massive WWII Battles! Strategy Game for Kids & Adults, Ages 8+, 2 Players, 30-60 Minute Playtime, Made by Days of Wonder
- Memoir '44 Equipment Pack Board Game EXPANSION - Unleash the Power of WWII Weapons! Strategy Game for Kids & Adults, Ages 8+, 2 Players, 30-60 Minute Playtime, Made by Days of Wonder

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*Store origin: US*
*Last updated: 2026-05-20*