---
product_id: 110867318
title: "Dragons of Autumn Twilight: The Dragonlance Chronicles"
price: "$2.84"
currency: USD
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reviews_count: 13
url: https://www.desertcart.us/products/110867318-dragons-of-autumn-twilight-the-dragonlance-chronicles
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---

# Dragons of Autumn Twilight: The Dragonlance Chronicles

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## Description

Experience the magical world of Krynn in this first epic fantasy adventure in the Dragonlance Chronicles, inspired by Dungeons & Dragons ! Once merely creatures of legend, the dragons have returned to Krynn. But with their arrival comes the departure of the old gods—and all healing magic. As war threatens to engulf the land, lifelong friends reunite for an adventure that will change their lives and shape their world forever . . . When Tanis, Sturm, Caramon, Raistlin, Flint, and Tasslehoff see a woman use a blue crystal staff to heal a villager, they wonder if it’s a sign that the gods have not abandoned them after all. Fueled by this glimmer of hope, the Companions band together to uncover the truth behind the gods’ absence—though they aren’t the only ones with an interest in the staff. The Seekers want the artifact for their own ends, believing it will help them replace the gods and overtake the continent of Ansalon. Now, the Companions must assume the unlikely roles of heroes if they hope to prevent the staff from falling into the hands of darkness. Dragons of Autumn Twilight is the first book in the Dragonlance Chronicles.

Review: Book based on a game - Dragons of Autumn Twilight is the first of a four-book set of Dragon Lance Chronicles. These books are based on a set of video and/ or computer games (I don’t do that many games, so am not sure which) designed by one of the authors. There are apparently several other sets of books by the same authors set in the same universe, and many, many other similar books by other authors as well. This type of book has the potential to be very good, or possibly very bad. I would say this one is reasonably good. The character development here is pretty good, although it is better for some characters than for others. I suspect that by the end of the fourth book, we will know at least most of the characters very well. There are a lot of standard fantasy game features in the story. There is an adventuring party with members of several races and professions (a half-elf, a dwarf, a creature known as a Kender that somewhat resembles a Hobbit but has a few unique qualities of its own, and several humans, one of whom is a mage and another, the only woman in the original party, who is eventually declared to be a cleric). Most of these people are known to each other already and have already been questing separately to discover the answers to their own riddles as well as a cure for the problems besetting their world. So far, they don’t seem to have been all that successful, but they need to make serious progress fast, especially on saving the world, because their world, Krynn, is going to hell in a handbasket quickly. A mysterious old man is waiting in the tavern for them. He doesn’t appear to be quite all there, but on the other hand, he seems to know exactly what is about to happen. It looks as if he is responsible for bringing the anger of the authorities down on them so that they have to flee the town before they even have a chance to visit their homes. But later on, he turns up again, still appearing as clumsy and incompetent as ever. I suspect, however, that this is all an act and that he knows much more than he is telling, because he is instrumental in getting them out of the dungeon at Pax Thatkas even though he appears to die in the process. Several of the characters either don’t get along well or don’t trust each other at first. The two characters who are new to the group, the ones they call the plainsmen (and also sometimes refer to as barbarians, although these two seem to be more civilized than some of those who are doing the name-calling) are at first looked on with suspicion, but the woman, Goldmoon, who is a cleric and healer and later seems to fuse with a goddess is unfailingly polite and gentle, although the mysterious blue staff she carries puts them in danger since the High Dragonlord Verminaard, their principle enemy in this book, is looking for it for himself. Another questionable character is their mage, Raistlin. Everybody is convinced that there is something dark in his character, and it seems that the ordeal he underwent to become a mage, which nearly killed him and severely damaged his health, has brought this out. But, although he isn’t very sociable and prefers to keep to himself, when push comes to shove, he always seems to be doing his best to keep the company safe and further their business. One example is during their visit to the ruined city of Xak Tsaroth where they encounter the Gully Dwarves. Their own Dwarf, Flint, has a really low opinion of Gully Dwarves, and, indeed, their personal hygiene (or lack thereof) and low intelligence don’t do much to inspire love. But Raistlin sees that they are familiar with the passages in the old city that might lead to the items the company is seeking to find there, and he befriends the creatures (in part by casting a spell on them). Their adventure with the Gully Dwarves is by far the funniest part of the book. But it is also interesting how gentle and respectful Raistlin is of Bupu, one of the Gully Dwarves who seems most familiar with the parts of the city they need to get to and who aids them in getting the items they need. In the course of their adventures, the companions visit several areas, including a spooky forest, the land of the Elves, and a fortress called Pax Tharkas, where the prisoners from Solace are taken after the dragons burn Solace down. They also manage to kill three dragons. In the end, though, even though Goldmoon and Riverwind are finally able to marry and everything is peaceful, at least for about a minute, most of the company is still downcast, because, though they have gotten in a few good licks against the forces of evil, these forces still look as if they are winning. There are more dragons out there, and doubtless more evildoers ready to use them. Plenty of room for another book – or three.
Review: Old but still great! - Great as ever! This book is a classic and could be enjoyed by young and old! Read this book as a teen but is better 30 years later!!!

## Technical Specifications

| Specification | Value |
|---------------|-------|
| Best Sellers Rank | #20,833 in Kindle Store ( See Top 100 in Kindle Store ) #14 in Fantasy Anthologies & Short Stories (Kindle Store) #42 in Classic Fantasy eBooks #68 in Norse & Viking Myth & Legend |

## Images

![Dragons of Autumn Twilight: The Dragonlance Chronicles - Image 1](https://m.media-amazon.com/images/I/91mpOaCgozL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ Book based on a game
*by L***. on March 21, 2023*

Dragons of Autumn Twilight is the first of a four-book set of Dragon Lance Chronicles. These books are based on a set of video and/ or computer games (I don’t do that many games, so am not sure which) designed by one of the authors. There are apparently several other sets of books by the same authors set in the same universe, and many, many other similar books by other authors as well. This type of book has the potential to be very good, or possibly very bad. I would say this one is reasonably good. The character development here is pretty good, although it is better for some characters than for others. I suspect that by the end of the fourth book, we will know at least most of the characters very well. There are a lot of standard fantasy game features in the story. There is an adventuring party with members of several races and professions (a half-elf, a dwarf, a creature known as a Kender that somewhat resembles a Hobbit but has a few unique qualities of its own, and several humans, one of whom is a mage and another, the only woman in the original party, who is eventually declared to be a cleric). Most of these people are known to each other already and have already been questing separately to discover the answers to their own riddles as well as a cure for the problems besetting their world. So far, they don’t seem to have been all that successful, but they need to make serious progress fast, especially on saving the world, because their world, Krynn, is going to hell in a handbasket quickly. A mysterious old man is waiting in the tavern for them. He doesn’t appear to be quite all there, but on the other hand, he seems to know exactly what is about to happen. It looks as if he is responsible for bringing the anger of the authorities down on them so that they have to flee the town before they even have a chance to visit their homes. But later on, he turns up again, still appearing as clumsy and incompetent as ever. I suspect, however, that this is all an act and that he knows much more than he is telling, because he is instrumental in getting them out of the dungeon at Pax Thatkas even though he appears to die in the process. Several of the characters either don’t get along well or don’t trust each other at first. The two characters who are new to the group, the ones they call the plainsmen (and also sometimes refer to as barbarians, although these two seem to be more civilized than some of those who are doing the name-calling) are at first looked on with suspicion, but the woman, Goldmoon, who is a cleric and healer and later seems to fuse with a goddess is unfailingly polite and gentle, although the mysterious blue staff she carries puts them in danger since the High Dragonlord Verminaard, their principle enemy in this book, is looking for it for himself. Another questionable character is their mage, Raistlin. Everybody is convinced that there is something dark in his character, and it seems that the ordeal he underwent to become a mage, which nearly killed him and severely damaged his health, has brought this out. But, although he isn’t very sociable and prefers to keep to himself, when push comes to shove, he always seems to be doing his best to keep the company safe and further their business. One example is during their visit to the ruined city of Xak Tsaroth where they encounter the Gully Dwarves. Their own Dwarf, Flint, has a really low opinion of Gully Dwarves, and, indeed, their personal hygiene (or lack thereof) and low intelligence don’t do much to inspire love. But Raistlin sees that they are familiar with the passages in the old city that might lead to the items the company is seeking to find there, and he befriends the creatures (in part by casting a spell on them). Their adventure with the Gully Dwarves is by far the funniest part of the book. But it is also interesting how gentle and respectful Raistlin is of Bupu, one of the Gully Dwarves who seems most familiar with the parts of the city they need to get to and who aids them in getting the items they need. In the course of their adventures, the companions visit several areas, including a spooky forest, the land of the Elves, and a fortress called Pax Tharkas, where the prisoners from Solace are taken after the dragons burn Solace down. They also manage to kill three dragons. In the end, though, even though Goldmoon and Riverwind are finally able to marry and everything is peaceful, at least for about a minute, most of the company is still downcast, because, though they have gotten in a few good licks against the forces of evil, these forces still look as if they are winning. There are more dragons out there, and doubtless more evildoers ready to use them. Plenty of room for another book – or three.

### ⭐⭐⭐⭐⭐ Old but still great!
*by C***B on June 28, 2026*

Great as ever! This book is a classic and could be enjoyed by young and old! Read this book as a teen but is better 30 years later!!!

### ⭐⭐⭐⭐ The good: The writers have a pleasant
*by J***N on June 30, 2015*

The good: The writers have a pleasant, easy-to-read writing style. It was fairly fast paced, which I enjoy. There are a wide range of character types (good, conflicted, honorable, mysterious, hot head, etc). The story itself is pretty interesting and engaging. There are dwarves, elves, dragons- all the things one typically looks for in a fantasy story. I'm trying to avoid spoilers in this section, so I am being vague on purpose. The bad: Lack of suspense. SPOILERS (sorta): The main complaint I have with this book is how much good triumphs over evil almost unscathed. By that, I mean that I never really felt worried about the primary cast of characters. There was 1-2 moments throughout the book where I thought there might be actual suspense, but then it turned out to be for nothing. Admittedly, I might be a bit warped from the Game of Thrones novels, but I felt even compared to other fantasy novels, that this one is really on the safe side of happy-ever-after. Once I understood the style of this book and that the peril main characters were placed in was not genuine (in terms of nobody permanently dying), I felt myself lose interest some and just kinda coasted through the rest of the book. What I will say is that this is either a knock or a good thing depending on what you are wanting at the time. I definitely get in modes where I want the happily-ever-after story, where good triumphs over evil (after all, the world is crappy enough as is, so an escape from that through entertainment is a welcomed one). But right now, particularly being in a GoT type mode, I was looking for something a bit more realistic (in terms of multi-dimensional characters, more grey than black/white, etc). There is really only 1 character in the book that I would say is more than 1D (Raistlin) and perhaps in future books he will get expanded upon even more. Now the group as a whole was very multi-layered due to the cast of characters, but overall, each character was pretty 1D. I will return to this series in the future when I am in a mode to better appreciate it.

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*Product available on Desertcart United States of America*
*Store origin: US*
*Last updated: 2026-08-21*